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elevator action web
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My Arcade Micro Player – Elevator Action

We love the My Arcade Micro Player machines here at GenXGrownUp and Elevator Action is one of our favorite arcade machines from the golden era. We’ve shown you the My Arcade Micro Player Galaga machine and we’ve even shown you a My Arcade Micro Player hack. Now it’s time to dig in on Elevator Action. […]
game & watch live WEB
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Game & Watch All Games in MAME Emulation! – Live Stream

Join GenXGrownUp for Perks! » bit.ly/395HEr9 The Game & Watch brand is a series of handheld electronic games developed, manufactured, released, and marketed by Nintendo from 1980 to 1991. Created by game designer Gunpei Yokoi, the product derived its name from its featuring a single game as well as a clock on an LCD screen. […]
GNW TUTORIAL WEB (1)
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Game & Watch MAME Tutorial – Software, ROMs, & Artwork Setup!

Ever since our Game & Watch MAME Emulation live stream (youtu.be/B8PjVR5fkLg), commenters have been requesting a tutorial showing how they can set up MAME ROMs, artwork, and emulation software to run Game & Watch games on their own systems. It’s actually quite simple, so in this video, Jon walks you through the steps required to […]
DND LABYRINTH OVERVIEW WEB
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Dungeons & Dragons Electronic Labyrinth – VINTAGE D&D TOY SHOW FIND!

In 1980, Mattel Electronics published this Dungeons & Dragons Computer Labyrinth board game. One or two players battle against the computer in a randomly-generated maze to find the treasure and avoid the dragon that guards it. Jon found this one at a local toy show and despite never seeing it before, immediately decided to give […]
ATARI 50 LIVE WEB
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Atari 50: The Anniversary Celebration – GenXGrownUp Live

Atari 50: The Anniversary Celebration takes players on an interactive journey through 50 years of video games via interviews with designers, developers and industry leaders, documentary footage, product design documents, high-res original artwork, and a curated list of more than 90 playable games. We’ve been waiting for this one for a while now — let’s […]