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1980 SPACE PANIC by Universal | The World’s FIRST Platformer
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1980 SPACE PANIC by Universal | The World’s FIRST Platformer

Space Panic is a 1980 arcade video game developed by Universal. Presented in a side view, the player digs holes in horizontal platforms to trap pursuing aliens, then eliminates them by hitting them with a shovel. A port to the PV-1000 by Casio and a ColecoVision version by CBS Electronics were both released in 1983. Predating Nintendo's Donkey Kong, and lacking a jump mechanic, Space Panic was the first game involving climbing ladders between walkable platforms. The genre was initially labeled "climbing games" and "ladder games", but by the late 1980s became known as platform games. The original arcade game was commercially successful in Japan, but an obscure release in North America. A 1981 clone, Apple Panic, available before any official home versions, became a top-seller on the Apple II and was ported to other home computers. There were over a dozen Space Panic clones for home systems, often with "panic" in the title. Lode Runner (1983) later put its own spin on climbing and digging, a lineage which eventually took on the name puzzle-platform games. #retrogaming #arcade #platformer #genxgrownup - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com
ULTIMATE WIZARD for Commodore 64 | Jumpman-Style Platforming Goodness!
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ULTIMATE WIZARD for Commodore 64 | Jumpman-Style Platforming Goodness!

Wizard is a video game developed for the Commodore 64 written by Sean A. Moore and Steve Luedders-Dieckbrader for Progressive Peripherals and Software (PP&S) out of Denver, Colorado in 1984. Each level contains keys, and the object is for Wilfrid the Wizard to get each key to move on to the next location. Each level requires a different spell to find the key, and every key found gives Wilfrid a finite number of times he can cast the spell. Some spells cast projectiles, which can either kill or freeze enemies, while some teleport Wilfrid around, either by turning him to a non-corporeal "shadow" or by instantly moving him to his starting point. The player character, Wilfrid, is a wizard in purple robes, and his enemies include witches, knights, giant insects, and other various monsters. Craig Smith and Aaron Hightower teamed up to make an improved construction set in their homes in North Richland Hills, Texas. They communicated with Sean and Steve to understand the memory layout for the levels and then set out to create an advanced construction set better than the one included with the original game. Among other things, their construction set included the ability to create "treasure matrices" that allowed the user to create special effects similar to the ones seen in the main levels. The original set had remnants in its code alluding to features that had been disabled, likely due to their instability or lack of documentation. PP&S took the code from Craig and Aaron and released it commercially in a package called the Wizard Expansion Set. This add-on pack also included 50 new levels from a competition held by the company specifically for the expansion; none of the new levels had any advanced features because of the limitations of the original construction set. Electronic Arts, including Paul Reiche III, used the Construction set created by Aaron and Craig to create a new set of levels. The Construction Set was also included by EA, as were a combination of levels from the original game and from the expansion pack, albeit in a different order from the original PP&S releases. The Ultimate Wizard version also featured some changes to existing levels to increase their difficulty, as well as different sprites for some of the game's monsters. #retrogaming #c64 #c64games #genxgrownup - LINKS (relevant links mentioned in video) - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS Numskull Facebook Group » https://genxgrownup.com/fbqa G'AIM'E Time Crisis » http://genxgrownup.com/gaime King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com - CHAPTERS
VECTREX MINI Lead Manager, David Oghia Answers ALL Our QUESTIONS!
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VECTREX MINI Lead Manager, David Oghia Answers ALL Our QUESTIONS!

Jon sits down with Vectrex Lead Manager, David Oghia, to dig into the details of this forthcoming reproduction console. Remember 1982, the Vectrex is the console that made many gamers dream. With its look like a small arcade machine, its independent screen and above all the vector graphics, even 40 years later, the Vectrex is still great. #retrogaming #vectrex #genxgrownup - LINKS Kickstarter » https://www.kickstarter.com/projects/1852390947/vectrex-mini Vectrex Site » https://vectrex.com Full Interview Podcast » https://pca.st/8izq2v4i - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com - CHAPTERS 00:00 Welcome 01:25 Inspiration? 04:07 Gamescom 06:05 Non-CRT 08:25 Controller 10:16 Screen Overlays 11:38 The Games 14:55 Date & Price 16:33 Backer Add-Ons 20:30 Created by a Fan 20:41 Hardware 22:30 Vector Clock 23:32 Size 26:35 Comparison Plan 28:03 Farewell
Atari’s Fatal Run 2089 Looks INSANE Now! + More Retro News!
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Atari’s Fatal Run 2089 Looks INSANE Now! + More Retro News!

Buckle up, retro fans—Fatal Run 2089 just dropped a new gameplay trailer, and it looks absolutely wild! We break down the latest footage and why this Atari-inspired racer is shaping up to be something special for fans of arcade-style action. But that’s not all—Worms Armageddon just got an update. Yes, in 2025! The new BackWorms compatibility patch makes it easier than ever to relive the classic chaos with friends online. Oh, and get this: the Xbox 360 just received a surprise system update. In 2025! What does it fix? Why now? We’ve got all the details. Whether you're team Atari, team Worms, or still rocking your Xbox 360—this one's for you. ? Watch now for all the latest retro gaming headlines! ?? New videos every week – hit subscribe and join the GenXGrownUp fam! ?? Hashtags: #FatalRun2089 #WormsArmageddon #Xbox360Update #RetroGaming #AtariReboot #OldSchoolGaming #GamingNews #GenXGrownUp #RetroRevival #indieretronews - LINKS Atari's Fatal Run 2089 - https://tinyurl.com/47fc2ude Worms Armageddon - https://tinyurl.com/3bvf95ny New Dig Dug - https://tinyurl.com/5692dfcu Xbox Console Update - https://tinyurl.com/ypfpjfdm Lego Mini Pac Man - https://tinyurl.com/ydbsrfp3 - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com - CHAPTERS 0:00 - Atari's Fatal Run 2089 1:18 - Worms Armageddon 3:06 - New Dig Dug 5:44 - Xbox Console Update 6:56 - Lego Mini Pac Man
Atari’s 1982 Ms. Pac-Man | Setting Right What PAC-MAN Wrecked!
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Atari’s 1982 Ms. Pac-Man | Setting Right What PAC-MAN Wrecked!

Atari released Tod Fry's VCS conversion of Pac-Man in 1981 to somewhat mixed reviews. Like the Star Wars prequels, Pac-Man has become more appreciated as the years pass, but at the time it left many players frustrated and wanting more. So, the following year, when the home version of Ms. Pac-Man was set to be released, Atari seemed to be doing everything it could to put Mister in the past. Jon was among those disappointed with Pac-Man on the 2600, and he's also among those who have grown more fond of it over the years. But in 1982, the wound was still fresh. And it's clear Atari wanted players to know they were listening. In a time when games were commonly created by a single programmer, Ms. Pac-Man's development is credited to FOUR different programmers all working to deliver a more accurate arcade conversion. #atari #retrogaming #pacman #genxgrownup - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com - CHAPTERS
LEGO PAYLOADER
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Vintage 1974 LEGO Payloader from Studio G!

In 1974, LEGO released this 27-piece Payloader set, and Jon got one for Christmas (to the best of his recollection). It remained in his collection for decades, but no longer complete or with the box. That is, until this one turned up at a local toy show and he was able to re-acquire it, add […]