DIG DUG Makes NO SENSE… And I Love It! | Namco’s Arcade Classic on the ATARI 2600

Dig Dug is a 1982 maze video game developed and published by Namco for arcades. It was released by Atari, Inc. in North America. The player digs underground tunnels to attack enemies in each level, by either inflating them to bursting or crushing them underneath rocks.

Dig Dug was planned and designed by Masahisa Ikegami with help from Galaga creator Shigeru Yokoyama. It was programmed for the Namco Galaga arcade board by Shouichi Fukatani, who worked on many of Namco’s earlier arcade games, along with Toshio Sakai. Music was composed by Yuriko Keino, including the character movement jingle at executives’ request, as her first Namco game. Namco heavily marketed it as a “strategic digging game”.

#atari #retrogaming #arcade #genxgrownup

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About The Author

Jon Jon Reddick is a well-credentialed nerd of the 80s, classic game fan, and technology geek. He merged those interests into the creation of GenXGrownUp: a weekly podcast and YouTube channel which explores and celebrates media, games, tech, toys, comics, and pop culture of yesterday and today through the eyes of Generation X'ers.

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