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Atari’s 1982 Ms. Pac-Man | Setting Right What PAC-MAN Wrecked!
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Atari’s 1982 Ms. Pac-Man | Setting Right What PAC-MAN Wrecked!

Atari released Tod Fry's VCS conversion of Pac-Man in 1981 to somewhat mixed reviews. Like the Star Wars prequels, Pac-Man has become more appreciated as the years pass, but at the time it left many players frustrated and wanting more. So, the following year, when the home version of Ms. Pac-Man was set to be released, Atari seemed to be doing everything it could to put Mister in the past. Jon was among those disappointed with Pac-Man on the 2600, and he's also among those who have grown more fond of it over the years. But in 1982, the wound was still fresh. And it's clear Atari wanted players to know they were listening. In a time when games were commonly created by a single programmer, Ms. Pac-Man's development is credited to FOUR different programmers all working to deliver a more accurate arcade conversion. #atari #retrogaming #pacman #genxgrownup - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com - CHAPTERS
Classic Mortal Kombat Games Are Back – But Did They Get It Right? + More Retro News!
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Classic Mortal Kombat Games Are Back – But Did They Get It Right? + More Retro News!

Mortal Kombat is back in a big way with the Legacy Kollection, but is this retro revival everything fans hoped for—or just another cash-in? We go hands-on with the EVO 2025 demo and break down the full game list, missing features, and what fans are still demanding. Plus, we dive into BioShock's behind-the-scenes shakeup at 2K as the long-awaited remake and BioShock 4 hit major turbulence. And if that’s not enough, Atari’s surprising $51 million bid to acquire Thunderful Group could mean huge changes ahead for the retro gaming world. ?? Retro fans, you won't want to miss this one! ? SUBSCRIBE for weekly retro gaming news, reviews & throwbacks — all in one place! ? Hashtags #MortalKombat #LegacyKollection #RetroGaming #BioShock #Atari #EVO2025 #BitByBit #GamingNews #MKTrilogy #ThunderfulGroup - LINKS Mortal Kombat Legacy News 1 - "https://tinyurl.com/5n7yxxsb Mortal Kombat Legacy News 2 - https://tinyurl.com/mnr4j5xj Mortal Kombat Legacy News 3 - https://tinyurl.com/2hr4hwpf" Bad Bio Shock News - https://tinyurl.com/yc87kzzf SF II Dev Rankings - https://tinyurl.com/4ah42wpv Atari Thunderful - https://tinyurl.com/4tjbscvn - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com - CHAPTERS 0:00 - Mortal Kombat Legacy News 3:49 - Bad Bio Shock News 5:25 - SF II Dev Rankings 6:43 - Atari Thunderful
1981 Bowlatronic from Coleco | “This is Bowling. There are RULES!”
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1981 Bowlatronic from Coleco | “This is Bowling. There are RULES!”

Experience the fun of the 80s with this classic Coleco Bowlatronic handheld / tabletop Video Game! This electronic game is perfect for any fan of vintage gaming. The game features a bowling theme with realistic sound effects and graphics. The game was made by Coleco and was manufactured in Hong Kong in 1981. #coleco #retrogaming #handheld #genxgrownup - LINKS Manual » https://www.handheldmuseum.com/Manuals/Coleco-Bowlatronic.pdf - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com - CHAPTERS 00:00 Coleco Bowlatronic 01:10 Good News / Bad News 01:55 Condition & Tour 04:30 Clean-Up 06:51 Batteries 07:40 Power On 12:16 Summary
LEGO PAYLOADER
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Vintage 1974 LEGO Payloader from Studio G!

In 1974, LEGO released this 27-piece Payloader set, and Jon got one for Christmas (to the best of his recollection). It remained in his collection for decades, but no longer complete or with the box. That is, until this one turned up at a local toy show and he was able to re-acquire it, add […]
ULTIMATE WIZARD for Commodore 64 | Jumpman-Style Platforming Goodness!
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ULTIMATE WIZARD for Commodore 64 | Jumpman-Style Platforming Goodness!

Wizard is a video game developed for the Commodore 64 written by Sean A. Moore and Steve Luedders-Dieckbrader for Progressive Peripherals and Software (PP&S) out of Denver, Colorado in 1984. Each level contains keys, and the object is for Wilfrid the Wizard to get each key to move on to the next location. Each level requires a different spell to find the key, and every key found gives Wilfrid a finite number of times he can cast the spell. Some spells cast projectiles, which can either kill or freeze enemies, while some teleport Wilfrid around, either by turning him to a non-corporeal "shadow" or by instantly moving him to his starting point. The player character, Wilfrid, is a wizard in purple robes, and his enemies include witches, knights, giant insects, and other various monsters. Craig Smith and Aaron Hightower teamed up to make an improved construction set in their homes in North Richland Hills, Texas. They communicated with Sean and Steve to understand the memory layout for the levels and then set out to create an advanced construction set better than the one included with the original game. Among other things, their construction set included the ability to create "treasure matrices" that allowed the user to create special effects similar to the ones seen in the main levels. The original set had remnants in its code alluding to features that had been disabled, likely due to their instability or lack of documentation. PP&S took the code from Craig and Aaron and released it commercially in a package called the Wizard Expansion Set. This add-on pack also included 50 new levels from a competition held by the company specifically for the expansion; none of the new levels had any advanced features because of the limitations of the original construction set. Electronic Arts, including Paul Reiche III, used the Construction set created by Aaron and Craig to create a new set of levels. The Construction Set was also included by EA, as were a combination of levels from the original game and from the expansion pack, albeit in a different order from the original PP&S releases. The Ultimate Wizard version also featured some changes to existing levels to increase their difficulty, as well as different sprites for some of the game's monsters. #retrogaming #c64 #c64games #genxgrownup - LINKS (relevant links mentioned in video) - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS Numskull Facebook Group » https://genxgrownup.com/fbqa G'AIM'E Time Crisis » http://genxgrownup.com/gaime King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com - CHAPTERS