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1976 AUTO RACE | Handheld Racing from Mattel Electronics
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1976 AUTO RACE | Handheld Racing from Mattel Electronics

Some time ago, Jon found this 1976 racing game at a game shop. Let's try it out! ? MORE Thrift Finds: https://www.youtube.com/watch?v=dN9TsRuuVCY&list=PL13zHeyDr6xvKE5HBOAcEgdIs1cqUt6t4&index=2&ab_channel=GenXGrownUp Mattel Electronics Auto Race was released in 1976 by Mattel Electronics as the first handheld electronic game to use only solid-state electronics; it has no mechanical elements except the controls and on/off switch. Using hardware designed for calculators and powered by a nine-volt battery, the cars are represented by red LEDs on a playfield which covers only a small portion of the case. The audio consists of beeps. George J. Klose based the game on 1970s racing arcade video games and designed the hardware, with some hardware features added by Mark Lesser who also wrote the 512 bytes of program code. From a top-down perspective, the player controls a car on a three-lane track and moves between them with a switch. Opponent vehicles move toward the player, in an effect similar to vertical scrolling, and the player must avoid them. A second control shifts gears from 1-4, with the speed increasing for each. Auto Race was followed by other successful handheld sports games from Mattel, including Football and Baseball which were both programmed by Lesser. The design was tweaked into multiple other handhelds, including Missile Attack (1976), which became Battlestar Galactica Space Alert (1978) as a tie-in with the Battlestar Galactica TV series, and Ski Slalom (1980). Auto Race was cloned in the Soviet Union as Elektronika IER-01. #retrogaming #handheldgaming #handheld #genxgrownup ? S H O P (affiliate) http://genxgrownup.com/amazon ? S U B S C R I B E http://GenXGrownUp.com/yt ? P A T R E O N https://patreon.com/genxgrownup ? M E M B E R S H I P Early access, custom emoji & more! https://bit.ly/395HEr9 ? G X G O N T W I T C H https://twitch.tv/genxgrownup ? M E R C H http://GenXGrownUp.com/merch ? P O D C A S T http://GenXGrownUp.com/pod ? D I S C O R D http://GenXGrownUp.com/discord ? S O C I A L http://fb.me/GenXGrownUp http://GenXGrownUp.com/twitter https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ ? W E B S I T E http://GenXGrownUp.com ? S P O N S O R S King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com ? T H E M E "Grown Up" by Beefy » http://beefyness.com ? C H A P T E R S 00:00 Auto Race 1976 00:56 Bundle Deal 01:38 Box & Contents 03:19 Hardware Tour 04:47 Power On 05:22 Race One 06:39 Race Two 07:50 Summary
Atari’s 1982 Ms. Pac-Man | Setting Right What PAC-MAN Wrecked!
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Atari’s 1982 Ms. Pac-Man | Setting Right What PAC-MAN Wrecked!

Atari released Tod Fry's VCS conversion of Pac-Man in 1981 to somewhat mixed reviews. Like the Star Wars prequels, Pac-Man has become more appreciated as the years pass, but at the time it left many players frustrated and wanting more. So, the following year, when the home version of Ms. Pac-Man was set to be released, Atari seemed to be doing everything it could to put Mister in the past. Jon was among those disappointed with Pac-Man on the 2600, and he's also among those who have grown more fond of it over the years. But in 1982, the wound was still fresh. And it's clear Atari wanted players to know they were listening. In a time when games were commonly created by a single programmer, Ms. Pac-Man's development is credited to FOUR different programmers all working to deliver a more accurate arcade conversion. #atari #retrogaming #pacman #genxgrownup - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com - CHAPTERS
ALIEN on Atari 2600 | “In Space, No One Can Hear You Copy Pac-Man.”
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ALIEN on Atari 2600 | “In Space, No One Can Hear You Copy Pac-Man.”

Alien is a 1982 maze video game based on the 1979 film of the same name, published by Fox Video Games for the Atari 2600. The game has the player control a human moving through the hallways of a space ship avoiding the adult alien and destroying the small alien eggs. Along with Mega Force and M*A*S*H, Alien was among the tie-in video games made for 20th Century Fox's video game division programmed by Doug Neubauer. Reviews from The Video Game Update and video game critic Brett Weiss found the game to be derivative of other games like Pac-Man. #atari #alien #retrogaming #genxgrownup - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com
BBB – E07 v2
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Nintendo Switch Online: A Retro Gamer’s Nightmare?

Retro gaming fans have been let down by Nintendo Switch Online, as its retro library struggles to live up to expectations. In this episode of Bit By Bit, we dive into why Switch Online’s approach to classic games is frustrating retro enthusiasts. From its limited selection to the drip-feed release schedule, is Nintendo doing enough […]