Games926 Videos

? BOO! 1981 Monster Panic LCD Handheld | Battle ALL the MONSTERS in One Game!
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BOO! 1981 Monster Panic LCD Handheld | Battle ALL the MONSTERS in One Game!

Spooky season? Heck, yeah! The perfect time to explore this 1981 Epoch LCD handheld, Monster Panic! #atari #handheld #retrogaming #genxgrownup - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com - CHAPTERS 00:00 Monster Panic 01:34 Overview 03:07 Hardware Tour 04:49 Dismantle & Assessment 05:53 The Jigsaw Puzzle 08:29 Reassembly 10:07 Power On 10:58 Game Start 15:11 Summary
ULTIMATE WIZARD for Commodore 64 | Jumpman-Style Platforming Goodness!
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ULTIMATE WIZARD for Commodore 64 | Jumpman-Style Platforming Goodness!

Wizard is a video game developed for the Commodore 64 written by Sean A. Moore and Steve Luedders-Dieckbrader for Progressive Peripherals and Software (PP&S) out of Denver, Colorado in 1984. Each level contains keys, and the object is for Wilfrid the Wizard to get each key to move on to the next location. Each level requires a different spell to find the key, and every key found gives Wilfrid a finite number of times he can cast the spell. Some spells cast projectiles, which can either kill or freeze enemies, while some teleport Wilfrid around, either by turning him to a non-corporeal "shadow" or by instantly moving him to his starting point. The player character, Wilfrid, is a wizard in purple robes, and his enemies include witches, knights, giant insects, and other various monsters. Craig Smith and Aaron Hightower teamed up to make an improved construction set in their homes in North Richland Hills, Texas. They communicated with Sean and Steve to understand the memory layout for the levels and then set out to create an advanced construction set better than the one included with the original game. Among other things, their construction set included the ability to create "treasure matrices" that allowed the user to create special effects similar to the ones seen in the main levels. The original set had remnants in its code alluding to features that had been disabled, likely due to their instability or lack of documentation. PP&S took the code from Craig and Aaron and released it commercially in a package called the Wizard Expansion Set. This add-on pack also included 50 new levels from a competition held by the company specifically for the expansion; none of the new levels had any advanced features because of the limitations of the original construction set. Electronic Arts, including Paul Reiche III, used the Construction set created by Aaron and Craig to create a new set of levels. The Construction Set was also included by EA, as were a combination of levels from the original game and from the expansion pack, albeit in a different order from the original PP&S releases. The Ultimate Wizard version also featured some changes to existing levels to increase their difficulty, as well as different sprites for some of the game's monsters. #retrogaming #c64 #c64games #genxgrownup - LINKS (relevant links mentioned in video) - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS Numskull Facebook Group » https://genxgrownup.com/fbqa G'AIM'E Time Crisis » http://genxgrownup.com/gaime King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com - CHAPTERS
Intellivision’s PAC-MAN from Atarisoft | ATARI’s Own Port Showcases INTELIVISION’s Strengths!
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Intellivision’s PAC-MAN from Atarisoft | ATARI’s Own Port Showcases INTELIVISION’s Strengths!

In 1983, Atari decided what was good for the goose was good for the gander. Just as Mattel had formed M Network to publish software for the Atari VCS, Atari realized it could leverage its properties and publish to other platforms, too. Thus was born Atarisoft. One high-profile title ported to their main competitor's platform was Pac-Man for the Mattel Intellivision - and as you'll see, it just might have backfired. #atari #retrogaming #intellivision #genxgrownup - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com
Atari 2600 LASER GATES from Imagic | “I, For One, Welcome Our New AI Overlords!”
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Atari 2600 LASER GATES from Imagic | “I, For One, Welcome Our New AI Overlords!”

Laser Gates is a side-scrolling shooter for the Atari 2600, developed by Imagic in 1983, where players navigate the "Dante Dart" through a "cryptic computer" to destroy four failsafe detonators and save the universe. Notable details include its rare nature, gameplay elements like energy management and diverse enemies (radar mortars, homing missiles, and laser gates), and a variety of obstacles such as flashing force fields and jagged walls. Players must collect energy pods while carefully avoiding shooting them, manage their shields, and time their movements to navigate flashing, flexing, and closing laser gates. #atari #retrogaming #genxgrownup - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com
The BEST Home Pac-Man of the Early ’80s… Was NEVER Released!
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The BEST Home Pac-Man of the Early ’80s… Was NEVER Released!

Had it not been for the North American video game crash of 1983, ColecoVision owners would have gotten access to this remarkable Pac-Man translation created by none other than competitor, Atari! #atari #retrogaming #pacman #genxgrownup - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS Fightbox » https://genxgrownup.com/fightbox King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com
acitivison plugnplay
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Atari 2600 Activision Plug-n-Play | Jakks Pacific 2004

Get the ULTIMATE GAME GUIDE » embraceware.com/genx Licensed from Atari Interactive and released by Toymax International in 2001, this was the first Atari plug-and-play system that was released (Jakks Pacific Inc. bought Toymax in February of 2002 and used this product to design and release dozens of systems). This was styled like a joypad and […]