Featured1177 Videos

? SIDE EFFECTS: The Creepy Medical Experiment Demo!
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SIDE EFFECTS: The Creepy Medical Experiment Demo!

Welcome to Side Effects: a tense, turn-based medical roulette game. Each round you'll be presented with a selection of pills. Some are helpful, some are harmful, and some mean instant death. You never know what you're about to consume or what it might do to your mind or body. Winning means outlasting – AKA, outliving – your opponent across the table. #atari #spooky #retrogames #genxgrownup - SHOP Side Effects on Steam » https://store.steampowered.com/app/3799100/SIDE_EFFECTS/ http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com
Atari 2600’s BASIC MATH | How Can THIS Be FUN? ???????
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Atari 2600’s BASIC MATH | How Can THIS Be FUN?

No, it's not an early April Fools - it's Basic Math featured on Friday Plays! See MORE Friday Plays NOW: https://www.youtube.com/watch?v=0flpJUX9yRk&list=PL13zHeyDr6xswcm1YMnJivU0jefJIOLcb&ab_channel=GenXGrownUp Basic Math is an educational video game for the Atari Video Computer System (Atari VCS).[a] The game was developed at Atari, Inc. by Gary Palmer. The game involves a series of ten arithmetic problems involving addition, subtraction, multiplication, or division. The player can edit different gameplay modes to alter how the numbers in the problem are chosen, or if their questions are timed. The game was released in 1977 as one of the earliest releases for the console. The game is the only known game developed for the VCS by Palmer, who initially worked at Atari creating debugging stations for game developers, and later assisted with work on the Atari 400/800 line of computers. It was the first educational video game for the VCS, with others companies also releasing arithmetic-themed cartridges in the same year for the Fairchild Channel F and RCA Studio II. The game was also released under the title Fun with Numbers and Math. Both contemporary and retrospective reviews were generally unenthused by the game with common criticism being that it had poor quality graphics and was not appealing in terms of gameplay or control. #atari #retrogaming #math #genxgrownup - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com
Atari 2600 PAC-MAN | What Caused This 1982 Pac to Be SUB-PAR?
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Atari 2600 PAC-MAN | What Caused This 1982 Pac to Be SUB-PAR?

Pac-Man is a 1982 maze video game developed and published by Atari, Inc. for the Atari 2600 (originally known as the Atari Video Computer System) as a port of Namco's 1980 arcade game of the same name. The player controls the title character, who attempts to eat all of the wafers in a maze while avoiding four ghosts that pursue him. Eating flashing wafers at the corners of the screen causes the ghosts to temporarily turn blue and flee, allowing Pac-Man to eat them for bonus points. Once eaten, a ghost is reduced to a pair of eyes, which return to the center of the maze to be restored. Pac-Man was programmed by Tod Frye and took six months to complete. Expecting high sales, Atari produced more than a million copies of the highly anticipated game and held a "National Pac-Man Day" on April 3, 1982 to promote its release. Pac-Man remains the best-selling Atari 2600 game of all time, selling over 8 million copies, and was the all-time best-selling video game for several years. Despite its commercial success, the game was panned by critics for its poor graphics and sound, as well as for bearing little resemblance to the original arcade game. Since its release, it has been considered one of the worst video games ever made and one of the worst arcade ports released on the system. #atari #retrogaming #pacman #genxgrownup @atari - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com
Atari’s GRAVITAR: RECHARGED is Alan-1’s Latest Recharged Cabinet! | YOU Can Play It at PRGE 2025
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Atari’s GRAVITAR: RECHARGED is Alan-1’s Latest Recharged Cabinet! | YOU Can Play It at PRGE 2025

Visit ALAN-1 ? https://alan-1.com Gravitar Recharged is Alan-1’s third adaptation of the Atari Recharged series of games, bringing them from home consoles and updating them into commercial arcade titles. We did not just take the console versions and put them into a cabinet – we’ve greatly adjusted and enhanced the software to ensure that these games operate properly for arcades. Exclusive arcade features will be found below. Gravitar was first released to arcades in 1982, being among some of the last “vector” arcade games created for the market. It shared some similarities with Asteroids, but was considered one of the most challenging games of its time, as players had to not only battle enemies in space, they also had to work against gravity. In the game, you are piloting a lone starfighter, first in a solar system where you select which planets you want to explore, battling enemies, watching out for gravitational effects, along with your fuel level. Collect fuel canisters to keep the fight going! The game didn’t see many console ports nor did it receive any sequels until 2022, when current day Atari brought it back in the form of Gravitar Recharged. This maintained the original spirit of the arcade game, where you still start off in a solar system view, flying to one of the orbiting planets to complete an objective. These objectives are more clear now, such as destroying a certain number of enemies, activating beacons, or collecting enemy intelligence. Completing a system is still achieved by destroying the reactor planet. As with the arcade editions of Asteroids Recharged and Missile Command: Recharged, we have taken the console game and have reworked various elements so that it operates for the demands of today’s arcade market. This includes rebalanced gravity, named galaxies to explore, a zoomed out solar system view, restoring the green outlines on the rocks for that vector look, arcade controls (five buttons), cabinet toy effects, and Major League eSports support. To play, the controls are similar to Asteroids Recharged or the original Gravitar arcade game. Use the ROTATE RIGHT and ROTATE LEFT buttons to change the direction of your ship: Thrust to move forward; Fire to shoot; Shield/Tractor Beam to activate that dual feature, which can suck in items like power-ups and fuel tanks, while also blocking shots from attackers. Note that there various power-ups which will give you a temporary advantage. Gravitar Recharged will be available in both PRO and PRO+ models, which supports two players simultaneously through the two sets of controls. These also offer “toys” such as wind blowers, rumble motors, and a pinball knocker. #retrogaming #prge2025 #gravitar #genxgrownup - LINKS Alan-1 » https://alan-1.com PRGE » https://www.retrogamingexpo.com/ - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com
Atari’s MISSILE COMMAND on the 2600 is Still a BLAST!
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Atari’s MISSILE COMMAND on the 2600 is Still a BLAST!

Missile Command is a 1980 shoot 'em up video game developed and published by Atari for arcades. Sega released the game outside North America. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. The game was released during the Cold War, and the player uses a trackball to defend six cities from intercontinental ballistic missiles by launching anti-ballistic missiles from three bases. Atari brought the game to its home systems beginning with the 1981 Atari VCS conversion by Rob Fulop. Numerous contemporaneous clones and modern remakes followed. Atari's 1981 port to the Atari 8-bit computers was reused for the Atari 5200 (1982) and built into the Atari XEGS (1987). It is considered to be one of the greatest video games of all time. #atari #retrogaming #genxgrownup - SHOP http://genxgrownup.com/amazon http://GenXGrownUp.com/merch - PODCAST http://GenXGrownUp.com/pod - SUPPORT US https://patreon.com/genxgrownup - WEB & SOCIAL http://GenXGrownUp.com/discord https://twitch.tv/genxgrownup http://fb.me/GenXGrownUp https://bsky.app/profile/genxgrownup.com https://www.tiktok.com/@genxgrownup https://www.instagram.com/genxgrownup/ http://GenXGrownUp.com - SPONSORS King of Nerds » http://kingofnerds.tv Order of Cosmic Champions » http://www.orderofcosmicchampions.com
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